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OSM Deutsch

Features

OSM Core is designed as an independent organization platform, separate from any particular game. What a single game calls for comes through optional plugins. Each feature shows its development status: “built” means it is present in the app but not yet publicly released. The full overview is under Status.

OSM Core (base platform)

Situation and files Status: Built

Managing files on people, places, ships and organizations, along with profiles, networks of relations and an archive. Each file has a clearance level from “open” to the highest level. Missing clearance shows as redacted bars whose length is rounded and capped and gives only a rough hint of the extent.

A file as a new member sees it, in German: the passage above the member's clearance is a black bar, and in the list on the left a sealed file shows only its reference and kind.
A protected file as a new member sees it, from the sample office; all names are made up, and today the app speaks German. Picture at full size.

Orders and calendar Status: Built

Assignment and operations control for the leadership: creating, assigning, tracking and closing orders with goals, time windows and team, plus an overview of dates.

The orders page, in German: on the left the list of orders with priority and status, on the right a signed order with its assignment, below it the buttons to start, close and cancel.
Managing orders with their status, from the sample office. Picture at full size.

Calls and distress Status: Built

Direct alert channels between members with a prioritized distress call, which also appears in the pager over the game. Any member can file a report.

Roster and fleet Status: Built

Member overview with ranks and service records, the organization's fleet, and your own duty statistics and digital badge.

Treasury Status: Built

Bookkeeping for the organization's deposits, expenses and fines. OSM handles only booking data and makes no payments itself.

The treasury on its goals page, in German: a savings goal of the office with amount collected, target amount and deadline, below it the form for a new goal.
A savings goal in the treasury of the sample office. The currency comes from the plugin, here aUEC from Star Citizen. Picture at full size.

Overlay over the game Status: Built

A compact pager at the screen edge shows the status and the most important current message, an open distress call for example. At a key press the monitor opens with its tabs. Both are normal, visible windows of the app. The test over the running game is still to come.

The pager, in German: a narrow strip with the name of the office and the line saying it is ready and which keys open it.
The pager in its standard view.

Individual organization setup Status: Built

When founding an office, the leadership picks a template: role play, operations or league. Colors, logo and active tabs can be adjusted; each member arranges their own overlay.

Role play

For organizations that run a world: files, profiles and the network of relations, orders, treasury. Everything is on.

Operations

For groups that mostly go out together: orders, calls, roster and tools. Without files, profiles and treasury.

League

For teams with fixed dates: roster, calendar and calls. Without files, orders, treasury and tools.

Encrypted channels Status: Planned

Secure channels within the organization. So far the app only holds the place for them.

Voice Status: In progress

Connection to the organization's own voice server: The server stands, the app is not connected yet. Access is to require a valid badge.

Plugin: Star Citizen

The first game plugin. It loads only with a valid signature; without a plugin, the office runs neutral.

Trade Status: Built

Price overviews, trade routes and refinery. Each member brings in prices from UEX with their own token, along with the office's price reports.

Loadout and places Status: Built

Ship equipment, locations and star map from the game data.

Screenshot and log file analysis Status: Built

Text recognition on screenshots the member takes, and read-only evaluation of the game's log file, only when the member turns it on.

Game data evaluation Status: Built

The leadership reads the data of its own installation on a click, read-only. As long as neither that nor an office package is there, the app fetches data once a day from the Star Citizen Wiki.

Passing on game data Status: In progress

Signed passing on of prepared game data to the members through the organization's own service. Built in the app, not yet tried against a real service.

Mining, salvage and crafting Status: Planned

Dedicated tools for mining, salvage and crafting are to follow; as a block of an order, salvage and crafting already work.